AgentFawkes
Leader of the DPR
Operative Anton Kyznetsov
Posts: 1,057
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Post by AgentFawkes on Apr 13, 2012 8:17:30 GMT
Since they are both really small, they will be combined as one territory (confirmed with mod)
The CDU figures a full scale invasion is unnecessary, and sends in:
150 C-14 Riflemen 10 La Lounge Equipped snipers 20 Jackal MWMIK's 5 Panther II Medium Tanks 5 Ocelot APC's 15 Redtail Fighters 5 Patton Destroyers to patrol the waters between them
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shark
Battle Mod
You can't always do what's right. You can always do what's left.
Posts: 1,167
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Post by shark on Apr 13, 2012 15:58:23 GMT
The Haimacians respond with: 50 bolt action rifles 75 cheap SMGs 5 1940's era Rocket Launchers 10 trucks with bed mounted HMGs 5 light tanks 5 AA guns 2 Destroyers The Haimacians swiftly retreat from your forces and hole up in the industrial and commercial district of Port au Prince. The two destroyers guard the bay. The bolt action riflemen have set up ~150m into the city, guarding street access from fortified buildings. SMGs are further up and will attempt to ambush your men from opportunistic vantage points. The Rockets are with them, hoping to get some quick hits on your tanks. The trucks are set up along the beaches, ready to fire upon your men as they land on the beaches. Light tanks are set up along North-South streets, using the factories and office buildings to block your line of sight. The AA guns are set up in parking lots and courtyards ~500m into the city, blocking their line of sight from ground troops but giving them a pretty good view of the skies.
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AgentFawkes
Leader of the DPR
Operative Anton Kyznetsov
Posts: 1,057
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Post by AgentFawkes on Apr 13, 2012 17:41:26 GMT
3 Pattons and 5 redtails are dispatched to destroy the enemy destroyers, using strafes and combined attacks to overwhelm the 2 destroyers.
The remaining Redtails strafe the beach using machine guns and FAER missiles to hit the trucks, retreating if the AA manages to hit them.
The landing of the troops will hold off a bit until these are finished.
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shark
Battle Mod
You can't always do what's right. You can always do what's left.
Posts: 1,167
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Post by shark on Apr 13, 2012 18:11:26 GMT
Lacking proper AA defence, the destroyers are disabled by your aerial attacks and are destroyed by your Pattons. The trucks attempt to fire on incoming Redtails, but are unsuccessful. 2 trucks escape into the city, 8 are destroyed. AA emplacements light up the sky, but due to their obscured field of view are only able to target and destroy 1 Redtail.
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AgentFawkes
Leader of the DPR
Operative Anton Kyznetsov
Posts: 1,057
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Post by AgentFawkes on Apr 14, 2012 0:47:58 GMT
The main invasion force hits the beach, rushing to cover as quickly as possible. The destroyers behind them hammer their main guns at the AA guns, hoping to hit a few. The armor (tanks and APCs) form up a convoy, alternating tank and APC, and the soldiers use them as mobile cover as they begin entering the city. At the first sign of enemy presence, the Tanks are to use their main guns, and the APC's are to use their MRLS to clear out the buildings. The snipers will clear out 5 buildings, and will form 5 tag teams of 2 to cover the convoy as they move into the city. The APCs watch alleyways and corners, protecting the infantry from ambush. The Redtails stay back, flying just out of AA range and engaging whatever enemy stragglers they find. The Jackal MWMIK will try and speed though the town, avoiding enemy rockets and tanks whenever possible, to hit the AA guns from up close with their AGLs.
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shark
Battle Mod
You can't always do what's right. You can always do what's left.
Posts: 1,167
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Post by shark on Apr 14, 2012 5:02:58 GMT
your destroyers tear up the industrial sector, taking out 2 AA fortifications. The remaining 3 keep the skies above Haimacian troops clear, although the break in AA coverage leaves room for your fighters to take out another truck and 10 riflemen. Your convoy is hit hard by rockets and tanks as it moves east, you lose 2 APCs, 1 tank, and 10 rifemen. Your returning fire takes out the enemy rocketeers and all but 1 of the tanks. Enemy SMGs attempt to use the close range at street level to take out your riflemen, but they are pinned down by your APCs and cannot hit your men behind their tank cover. You eliminate 50 of the SMG gunners. Haimacian riflemen try to take out your troops as they advance down the streets, but again have trouble working around your armour. You lose 4 riflemen, they lose 35. Your jeeps run into the last enemy truck, and easily outgun it. They proceed to take out the rest of the AA emplacements with high speed attacks. The remaining enemy troops scatter into the city and attempt to regroup for an ambush in Port au Prince's lucrative manufacturing sector, directly ahead of your troops.
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AgentFawkes
Leader of the DPR
Operative Anton Kyznetsov
Posts: 1,057
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Post by AgentFawkes on Apr 14, 2012 13:22:11 GMT
The Armour, including the Jeeps, is to surround the area, radioing in the second any enemies are spotted. Soldiers are ordered to clear building to building, while the snipers reposition and scout the suspected area. The Redtails are to firebomb any remaining enemy locations with their Fuel-Air rockets, assuming they will flush them out. The Destroyers will pull back and wait. When the last enemy tank is spotted, the Panthers are to re-route to its location and hammer it like a stray nail.
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shark
Battle Mod
You can't always do what's right. You can always do what's left.
Posts: 1,167
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Post by shark on Apr 14, 2012 23:57:15 GMT
the lone tank attempts to rush your panthers but is destroyed instantly. Your men initially have troubles clearing the buildings when faced with the manoeuvrable smgs, but your greater numbers overwhelm them. you lose 10 riflemen.
congrats, Haiti and Jamaica are yours for 5.5k
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