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Post by ReflexRecon on Nov 10, 2012 23:26:21 GMT
Infantry - 300 100 SBP500 Riflemen (AR) 25 C-SCC-44 Mk3 "Kamar" Machine Pistol CQC Trooper (SMG) 100 KC-27L Long Range Sniper Rifle Marksmen (Sniper) 50 KC-23H HMG Heavy Trooper (HMG) 25 K-790-S5 "Vepr" (Boar) Heavy Trooper (AT)
Armour - 100 30 C5A2 "Chernobyl" Mk2 Heavy Tank (Heavy Tank) 20 Hellspawn Heavy Tanks (Heavy Tank) 20 ZSU-44 "Zamolchi" Anti-Air SPAAG (AA) 10 TTB-20 "Peterburj" (Petersburg) IFV --5 I Variants (IFV/AA) --5 AT Variants (IFV/AT) 20 TOS-1 Buratino MRLS (MRLS)
Air-Force - 43 20 SSK77 Vampire Stealth Multirole fighters (Multirole w/ Stealth) 13 Mil Mi-24 "Krokodil" Heavy Helicopter Gunship (Heavy Gunship) 10 Siberian Orca (Heavy Gunship)
Navy - 11 2 Воробей Class Fast Patrol Vessel (Small Ship) 7 Pyetya III Class Destroyer (Destroyer) 2 Pyotr Velikiy Class Objective Global Warship (OGW)
Time to show the true power of the AK
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Post by Lé Badger on Nov 11, 2012 11:04:36 GMT
I got this one. Homever, shall it be an objective-based one? Kinda felt that we could try something different.
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Post by ReflexRecon on Nov 11, 2012 15:41:31 GMT
Sure I want a challenge
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Post by Lé Badger on Nov 11, 2012 16:51:10 GMT
Venezuelan government does not wish to join your kingdom, and as such rallies these forces: ------------------ Infantry: 125 standard-issue troopers with AK-103s 25 grenadiers with AK-103, mounted GP-30 underbarrel grenade launchers 25 snipers with PSG-1s 25 LMG gunners with PKMs 25 HMG gunners with Dushkas (DShK) 25 AT Gunners with Carl Gustavs 25 Mortarmen with 25 MANPADS with RBS-70s Armor: 20 T-72 MBTs 20 BTR-80 APCs 20 BM-21 Grad MLRS 20 AML-60 S530 SPAAGs 20 Humvee Heavy Jeeps Air Force: 5 MiG-29 Fulcrum Air Superiority Fighters 5 MiG-27 Flogger Attackers 5 Mil Mi-28 Hind Heavy Gunships Naval: 3 Lupo class Frigates 2 Guaiacamacuto class patrol boat 30 frogmen with APS underwater rifles Objectives will be available once the battle starts. If you wish to use recon further information may be acquired about the objectives.
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Post by ReflexRecon on Nov 11, 2012 20:48:54 GMT
Well first My Navy Fleet will engage in battle in order to get on the country. My 2 OGWs are to demolish the puny Navy. With plenty of 20mm Auotcannons and 2 20'' Guns coming from 2 super ships with 7 Destroyers and 2 Small ships surrounding the OGWs for protection.
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Post by ProkAdama on Nov 12, 2012 12:27:10 GMT
Whoa whoa whoa whoa... hold on there buddy. You mean 20mm autocannons right? I don't recall putting 20 incher autocannons... that's huge. Big difference between inches and millimeters, man... However I did put only two 20 inch railguns. Check the description more often please
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Post by ReflexRecon on Nov 12, 2012 15:56:46 GMT
Okay I think I misread things
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Post by Lé Badger on Nov 12, 2012 17:01:28 GMT
Sorry 'bout it, time zones and stuff are different here. And then there are school and stuff... I could just get on the comp. Right, the massive navy of the AK destroys all enemy ships, while losing one of the patrol vessels and some personel, of the other's. You have done the first primary object - Destroying the naval blockade. The map here shows the location of the battle and the objectives. Red is primary objectives, yellow is secondary. I tried to be creative this time. --------------------------- Primary Objectives1 - Eliminate the enemyFairly easy to understand, I suppose. Eliminate the enemy which is holding the city of Caracas. 2 - Assassinate the presidentThe president will attempt to escape after the majority of the forces are eliminated and you will have only one turn before he manages to escape. He will be first escorted to his personal plane by some vehicles (of unknown kind). The airport is at Valencia. Secondary Objectives1 - Eliminate the enemy at Tortuga IslandTortuga Island houses a newly-built, small military base. It may prove to be a problem. If captured without making too much harm it can be used as a temporary base. 2 - Win the people's favourYou may or may not try to make people believe that you are actually offering them a new, prosperous future and managing to get yourself a rather poorly-prepared rebel force. Their forces are homever quite big on numbers. You should know that it is not going to be easy as the propaganda base which you must destroy holds a quite major enemy force. 3 - Destroy the Rio Chico Power PlantYou may destroy the hydro-power base, which provides power for almost every single house and equipment. It holds a very minor force, and if destroyed it will allow you to destroy the enemy force much more easily - By breaking all electronic communication. It will also allow you to terminate the second primary mission. Homever, if you do this, income you may gain will be severely reduced and you will not be able to gain the people's favor.
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Post by ReflexRecon on Nov 12, 2012 17:15:26 GMT
Lets see so many choices. I guess I'll start at Tortuga Island The Navy proceeds to the island taken out anything in sight. the 50 Heavy Tanks should just bulldoze through the base quite easily backed up with some Snipers with anti material rifles to aim at hostile drivers.
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Post by Lé Badger on Nov 12, 2012 17:41:03 GMT
Just because of the incredible power of the OGWs, the base is completely wiped out from the face of the planet. It seems that there was just 6 SPAAGs, 6 MBTs and 6 MLRS, along with 4 AT, 4 snipers and 4 MANPADS. Oh and I forgot to say, if you use some recon you may get some intel on the missions.
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Post by ReflexRecon on Nov 12, 2012 18:39:38 GMT
LOL okay My forces move inland and try to take out some rebel forces near the Propaganda base. Before going in a skilled team of 3 Snipers and 2 CQC troopers are to recon the Propaganda base
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Post by Lé Badger on Nov 12, 2012 19:54:52 GMT
Your recon spots this force near the base: 35 standard-issue infantry 10 snipers 10 LMGs 5 HMGs 12 ATs 12 MANPADS 12 Mortarmen 7 T-72 MBTs 7 AML-60 SPAAGs 7 Humvee Heavy Jeeps Just after your forces come up there Floggers pop up and hunt one Chernobyl, 7 standard-issue infantry and 1 sniper. Your cover is just about to be blown.
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Post by ReflexRecon on Nov 12, 2012 23:47:20 GMT
Doesnt matter, snipers are to take cover around armour and take out as many troops as possible. While my forces engage the enemy with supreme fire power (Heavy Tanks, MRLS, SPAAG, Lead)
MRLS are to aim for SPAAG
Air-Force is not to engage. Navy supplies SAM/AA Support in case of any Aerial Forces coming to defend the base
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Post by Lé Badger on Nov 13, 2012 20:57:58 GMT
Jesus christ why did I forget about this. Anyways.
Your forces succesfully manage to encircle the base. They take down 3 SPAAGs, 4 Humvees, 2 T-72s, 7 standard-issue infantry and 5 LMGs. You lose only 6 standard-issue troopers as sacrifice, homever.
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Post by ReflexRecon on Nov 13, 2012 21:03:12 GMT
The leader of the AK asks the Venezuela People to fight for their freedom and join the AK in help of a better future. Using the propaganda base. Meanwhile another 3 Sniper 2 CQC troopers recon the power plant. Troops will not engage but flee.
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Post by Lé Badger on Nov 14, 2012 17:45:42 GMT
Sigh... Sorry man, but I can't really do it right now. If somebody isn't interested you can take it by timeout or something.
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Post by ReflexRecon on Nov 17, 2012 3:44:12 GMT
Timeout Troops can now move home
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