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Post by number4 on May 12, 2012 18:30:51 GMT
At 0400 hours local time, 50 COUGAR teams, 25 Jaguar APCs, 8 Sidewinder MBTs, 2 Banshee Multiroles, 4 Barracuda Light Gunships and 4 Torrent Microdestroyers are deployed to the Russian Forests in Chukotka. The assault will begin from the Bering Strait, and will begin with long-range radar observation from the Banshees, as well as stealthy COUGAR scouting of the area. All PR units are on high alert and are prepared to fight off a more numerous force.
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Post by ProkAdama on May 12, 2012 18:34:02 GMT
I'm not replying to this until Tuesday afternoon.
Or rather, I'll just take my force from Turkey and send it here. But don't expect me to reply on Sunday, I'll be away.
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Post by ProkAdama on May 12, 2012 18:37:17 GMT
[/b][/u] Regulars:[li]50x IC-762 AR Troops [/li][li]90x ICA AR Troops [/li][li]40x (Full Size) IC "Flipswitch" SMG Troops Heavy Troops:[/li][li]30x Victor-22 AMR Sniper [/li][li]25x Victor-16 RPG AT Troops [/li][li]25x (Modified) Victor-18 SAM Troops [/li][li]20x Victor-10 LMG Troops [/li][li]20x Z-125 'Coyote' Heavy Assault Weapon Troops Armour:Heavy Assault:[/li][li]5x Moskva MBT [/li][li]5x Sarancha MBT [/li][li]1x Chernobyl Heavy Tank [/li][li]20x Pyeterburj APC Artillery/Long-Range:[/li][li]1x Suvorov VLS Assault Vehicle (The Suvorov, a very expensive 60k vehicle, will stand very far away. It uses guided VLS missiles to provide support to the battlefield, when given coordinates from the battlefield.) [/li][li]1x Gvozdika SPG Dedicated Anti-Air:[/li][li]5x K-3 Long-Range Armoured SAM [/li][li]8x 'Zamalchi' SPAAG w/ SAM Scout Car/Jeeps:RUSIS-35 A-TV: [/li][li]10x MG Scout Cars [/li][li]10x SAM Scout Cars [/li][li]10x AT Scout Cars Air Force:Helicopter Gunships:[/li][li]10x Strelka-2 Light Helo Gunships [/li][li]5x B-1 Belaya Light Helo Gunships [/li][li]6x A-1 Almaz Medium Helo Gunships [/li][li]4x C-3-Lilia Medium Gunships [/li][li]1x Zala Assault Tiltrotor Multirole Aircraft:[/li][li]3x TuMiGil-27 Multirole [/li][li]2x TuMiGil-29 Multirole Interceptor Aircraft:[/li][li]2x TuMiGil-25 Interceptors Ground Attack Aircraft:[/li][li]2x YakSuk-31 Syezov Ground Attack Jet [/li][li]2x SA-23T Ground Attack Jet [/li][li]1x TuMiGil-25 Ground Attack Jet [/li][li]2x Oryol Gunship [/li][/ul] The UT will use slash and burn tactics. If the PR forces take over Chukotka, the area around them will be completely burned for miles. If they decide to move on, groups that know the area will slowly wear them down, similarly to Hitler's and Napoleon's march on Moscow. The area in front of them will be continuously burned to deprive them of food.
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Post by number4 on May 12, 2012 20:30:28 GMT
To begin the assault, the Banshees will initiate a beyond-visual-range strike on the treeline with longrange FAE missiles. Chaff and high speed will be used to divert enemy missiles. Following the airstrike, the PR ground forces will blitz into the battle zone in a rough delta formation. The COUGARs will focus on enemy ground forces, using suppressed weaponry, lethal and nonlethal grenades, and using the Jaguars for cover. The Jaguars will focus their fire on the sky, using their twin rotary machineguns as anti-aircraft guns. The Sidewinder MBTs, the Banshees, and the Barracuda gunships, guided by friendly radar support, will swiftly hunt down enemy armour. Flares and chaff will be used to divert guided missiles. The Torrent Microdestroyers will split up into two groups: Two are on artillery duty, two are on anti aircraft. The designated artillery will assist the Barracudas and the Sidewinders in anti-armour using DU shells, and the designated anti-air will load up with punt shells to help take down enemy air units.
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Post by ProkAdama on May 12, 2012 21:41:25 GMT
The multirole jets scramble. They stay at a high altitude, an altitude in which machineguns cannot reach. They will avoid the 12 mile radius around the puntguns as well. Their first priority is to eliminate the enemy Banshees. Their main objective is to protect the gunships, both helos and jets. The Suvorov stays far back with it's VLS system. It has a set of Anti-air and Anti-ground missiles. It will stay camoflauged and only open it's 4 rowed VLS until the time comes. If there are enemy jets in the 20 mile radius, it will stay quiet. When they are outside of this radius, it will fire 4 missiles onto each of them. One after the other, a minute apart. They will use Anti-Ground missiles to deliver accurate strikes towards the enemy, this includes the destroyers when they are found. The destroyers, however, are not primary targets. Troops move in squads of 10, split again in two. They move a distance from each other. When fired upon, the ones detected drop and the others surprise the enemy with a stream of lead from another direction. Squads move with a selection of AT, portable SAM, LMG, riflemen. and SMG troops. SAM troops target helos primarily and jets second. Snipers lay low and travel in pairs. All armour is painted in the color of the forests. MBTs and Heavy Tanks move along with at least one squad of troops. Chernobyl and Moskvas have AA capability (MGs) and Sarancha MBTs have twin side MGs along with a set of ten short-medium range SAMs. All have ATGM missiles, main guns, and forward MGs. IFVs move with at least one squad of troops. The Pyeterburj have AA MGs, twin ATGM missiles, a main gun (25mm) and a forward MG. The SPG will stay low and provide accurate fire (range 12 miles). They receive coordinates from soldiers and planes. The Anti-Air Missile Tanks (K-3) stay low. They will fire a long range missile towards gunships and jets when found. The Zamalchi SPAAGs (w/ SAMs) stay low. They fire upon low flying jets and gunships with the main gun. They use SAMs to destroy enemy jets and helos. The main MGs can switch to AP ammunition and can be used against armor and infantry effectively. Scout Cars will use their armament to destroy tanks, infantry, and air units. They move with the infantry, however, they may break off the unit to scout the area ahead. Helo gunships will stay away from enemy multiroles, however they use their AtoA missiles to protect themselves. A wide array of guns and missiles will destroy tanks and infantry. They tend to stick with ground units. They can provide mile-long strikes with guided missiles. The tiltrotor travels with a unit of infantry. It's extremely heavy armament can destroy a wide range of ground and air vehicles. The interceptors try to destroy the banshees in the beginning, going head on with long-range missiles. After firing the missile, it turns around and zooms out of the area. They then make strikes on the enemy jets from time to time. Ground Attack Jets stay away from areas with enemy multiroles. They will zoom into a designated area and burn it out, destroying all in the target area. It has an array of AT and AP weapons, and carry two AtoA missiles in case of gunships and multiroles. The two gunships are protected by allied multiroles. They will provide anti-ground support.
EDITED
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shark
Battle Mod
You can't always do what's right. You can always do what's left.
Posts: 1,167
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Post by shark on May 12, 2012 22:19:34 GMT
alright, it looks like it falls on me to mod this. give me 20 minutes to sort everything out.
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shark
Battle Mod
You can't always do what's right. You can always do what's left.
Posts: 1,167
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Post by shark on May 12, 2012 23:07:09 GMT
The PR Airforce is outnumbered, and has to doge a multitude of UT SAMs. Despite this, they are able to launch their thermobaric payload. In the ensuing hairball, the UT destroys both banshees at the cost of 1 TuMiGil-27. The Palkien FAE strike lights up the treeline, taking out 5 Scout Cars, 1 Moskva MBT, 1 Chernobyl, and 3 squads of 10 infantry surrounding the tanks. The Palkien troops advance in a delta formation. This easily punches through the line created by UT squads. The UT troops open fire on COUGAR squads with their greater numbers, firing at the sides of the Palkien delta formation. The COUGARs take cover behind their Jaguars, protecting them from much of the UT riflefire. However, the UT's marksmen are able to take quite a few shots of opportunity as COUGAR troops break cover to fire. 10 COUGAR teams are lost, and the UT loses 15 IC-762s, 9 ICAs, 6 Flipswitches, 1 Victor-22, 3 Victor-16s, and 2 Victor-10s. Jaguar APCs open fire on the UT gunships to great effect. The UT gunships are only able to take down 3 Jaguars while losing 5 Strelkas, 2 Belayas, and 4 C-3-Lilias. However, the UT's RPGs slam into the Jags, taking out an additional 12. PR gunships do not fare any better than their UT counterparts. The multitude of UT SAM and AA fire destroys 4 Barracudas. PR destroyers fire into the battlefield, taking out 4 Zamalchis, 2 K-3s, a ground attack fighter, and 2 Sarancha MBTs.
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Post by number4 on May 13, 2012 0:20:11 GMT
Remaining forces: 40 COUGAR teams 10 Jaguar APCs 8 Sidewinder MBTs 4 Torrent Microdestroyers
Greeeeeeeeaaaaaaaaaaaat....
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Post by ProkAdama on May 13, 2012 0:22:41 GMT
Yeah, however you are inflicting much bigger damage to me in terms of money to me than me to you.
I have scant time, can one of you or anyone calculate my remaining forces? I'll really be glad to get this overwith by today or tommorrow morn.
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shark
Battle Mod
You can't always do what's right. You can always do what's left.
Posts: 1,167
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Post by shark on May 13, 2012 0:24:09 GMT
• Infantry: • • Regulars: • • 28x IC-762 AR Troops • 66x ICA AR Troops
• 26x (Full Size) IC "Flipswitch" SMG Troops
Heavy Troops:
• 29x Victor-22 AMR Sniper
• 22x Victor-16 RPG AT Troops • 25x (Modified) Victor-18 SAM Troops
• 18x Victor-10 LMG Troops
• 20x Z-125 'Coyote' Heavy Assault Weapon Troops
Armour:
Heavy Assault:
• 4x Moskva MBT • 3x Sarancha MBT • 0x Chernobyl Heavy Tank • 20x Pyeterburj APC
Artillery/Long-Range:
• 1x Suvorov VLS Assault Vehicle
(The Suvorov, a very expensive 60k vehicle, will stand very far away. It uses guided VLS missiles to provide support to the battlefield, when given coordinates from the battlefield.) • 1x Gvozdika SPG
Dedicated Anti-Air:
• 3x K-3 Long-Range Armoured SAM • 4x 'Zamalchi' SPAAG w/ SAM
Scout Car/Jeeps:
RUSIS-35 A-TV:
• 7x MG Scout Cars • 9x SAM Scout Cars • 9x AT Scout Cars
Air Force:
Helicopter Gunships:
• 5x Strelka-2 Light Helo Gunships • 3x B-1 Belaya Light Helo Gunships • 6x A-1 Almaz Medium Helo Gunships • 0x C-3-Lilia Medium Gunships • 1x Zala Assault Tiltrotor
Multirole Aircraft:
• 2x TuMiGil-27 Multirole • 2x TuMiGil-29 Multirole
Interceptor Aircraft:
• 2x TuMiGil-25 Interceptors
Ground Attack Aircraft:
• 1x YakSuk-31 Syezov Ground Attack Jet • 2x SA-23T Ground Attack Jet • 1x TuMiGil-25 Ground Attack Jet
• 2x Oryol Gunship
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Post by ProkAdama on May 13, 2012 0:33:25 GMT
Thanks, very much.
The UT will use previous unit tactics: however, the mistake has been learned. Helo gunships will now stay farther away from enemy APC units.
Multiroles have now been reassigned to ground attack roles. They will now use long-range Air to ground missiles to deliver AT damage. They will stay away from AA fire of APCs.
The Suvorov is now resupplied fresh with Ground to Ground missiles. It will target boats as well as land targets. It uses long range missiles, unlike the ships, so it easily outranges the boats by dozens of miles.
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Post by ProkAdama on May 13, 2012 1:10:15 GMT
Anyway, I'll straight forward ask you why do I suffer such huge losses compared to his.
Moneywise, I lose: approx 93700
PR loses only approx 60000.
Are my tactics worse, or is it because they have a smaller army?
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shark
Battle Mod
You can't always do what's right. You can always do what's left.
Posts: 1,167
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Post by shark on May 13, 2012 1:32:53 GMT
^The main thing with that is that you've got more expensive stuff to lose. Ember really only ever had 4 light gunships to lose, whereas you had more both in quantity and price.
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Post by number4 on May 13, 2012 1:35:54 GMT
The Torrents will load up with punt shells, and activate anti-air defense systems, consisting of SAMs and multiple rotary guns, to be used offensively. As well as this, they will use their relatively high speed to pace the strait, keeping in constant motion. They will use the main cannons on the enemy helicopters and the SAM pods on the enemy fixedwing aircraft.
The Sidewinders will go full throttle to the back of the enemy line to hunt for the VLS and the enemy artillery. They will rely on the coaxial machinegun to deal with enemy infantry, and will use the main cannon to deal with enemy armour. The dark grey armour will blend into the now scorched midnight forest.
The same camouflage applies to the Jaguars, which will spread out far enough so that their fields of fire are just barely overlapping. They will use flare launchers to divert incoming AGMs, and will train their guns for the sky.
The COUGARs will stealthily retreat to regroup, laying down anti-armour IEDs along the way. Following this, they will stealthily advance, using the surrounding carnage to disguise their location. The infantry will use nonlethal grenades, followed by a barrage from suppressed weaponry to eliminate enemy troops that detect them. In a close-range fight, the cats will maul the enemy soldiers, and the men and women will fight with pistols and knives. In the event that they come across enemy armour, they will approach stealthily and toss high explosive grenades at the wheels/treads.
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Post by ProkAdama on May 13, 2012 1:36:09 GMT
However, he just invaded me with a force identical to this one, even bigger, in China.
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Post by number4 on May 13, 2012 1:38:21 GMT
You destroyed all the expensive toys that were in the area.
I would also prefer to be referred to by the proper pronoun, please...
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shark
Battle Mod
You can't always do what's right. You can always do what's left.
Posts: 1,167
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Post by shark on May 13, 2012 1:43:39 GMT
Alright guys, keep personal shit out of this battle (preferrably out of the game, IMO) Standby for 15 mins.
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Post by number4 on May 13, 2012 1:50:56 GMT
I am keeping it out, I just do not wish to be referred to as "He". :s
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shark
Battle Mod
You can't always do what's right. You can always do what's left.
Posts: 1,167
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Post by shark on May 13, 2012 2:16:03 GMT
The Torrents have set up a no-fly zone along the strait, but they are not able to cover the entire battlefield, and there are still areas where UT birds can fly. The Sidewinders attempt to push through UT lines, they easily cut through UT infantry, but are slowed when they run up against UT armour. The PR tanks are defeated by UT tanks with the support of UT gunships, at a loss of 6 APCs, 4 Moskvas and 2 Sarancha MBTs. The Jaguars fare better. With the majority of UT tanks engaging PR tanks, the APCs are able to punch through the lines, but not without cost. 6 are destroyed by RPG fire. The APCs are able to destroy the UT's Gvozdika. UT multirole jets, configured as ground attack fighters, avenge the Gvozdika before losing the valued Suvorov. The jets move to fast to be practically targeted by the APCs. The COUGARs slip away from the battle, but are still targeted by UT marksmen, who are concealed in the grasses. 5 COUGAR teams are eliminated by marksmen, altough one team did stumble upon a concealed pair of snipers and kill them. The COUGARs successfully plant a series of IEDs. Upon their advance, the COUGARs are able to slow the RPG barrage raining upon PR armour by taking out 9 Victor-16s, as well as use their stealth capabilities to silence 15 ICAs. However, it is not long until UT marksmen spot the COUGAR teams. They co-ordinate with UT riflemen and destroy the COUGARs, losing 9 Marksmen, 12 IC-762s, 9 ICAs, 7 Flipswitches, and 8 Victor-10s. Without ground forces, the Palkien Destroyers are slowly whittled down by long range UT attacks. Before they are destroyed, the destroyers are able to take out 13 UT riflemen and 6 UT APCs.
The Territory is successfully held by the UT.
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Post by ProkAdama on May 13, 2012 2:17:53 GMT
Goodie. That's 7k right? /jk
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Post by ProkAdama on May 13, 2012 11:47:04 GMT
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Post by number4 on May 13, 2012 12:11:36 GMT
Forget this thread. Have your precious helicopters back.
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AgentFawkes
Leader of the DPR
Operative Anton Kyznetsov
Posts: 1,057
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Post by AgentFawkes on May 13, 2012 14:11:57 GMT
"I'm deeming this battle unfair due to Emb having twice as many APCs as she could have. I want units restored to both sides, Emb dividing the number of APCs she has into two and redoing the battle. I hope a mod supports this decision."
Please don't MAKE any decisions, ASKING a mod would be more appropriate.
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